Level Design and Content Creation
One Man Army
[Academic Project]
Roles: Level Designer, Encounter Designer, Mission Designer
Genre: Action, Third Person Shooter
Engine: Unreal Engine for Fortnite (UEFN)
Platform: PC, Console
Team size: Solo project
Production length: ~4 Weeks
What I did:
- Iterated on enemy type, number, and placement to create engaging encounters that follow a difficulty curve.
- Created emotional impact and an engagement curve by varying encounter types and tone.
- Took the level layout from a paper sketch to a finalized level that flows together.
The Repetitious Room - A Portal 2 Puzzle Series
Roles: Level Designer, Puzzle Designer
Genre: Puzzle
Engine: Portal 2 Test Chamber Creator
Platform: PC
Team size: Solo Project
Production length: ~5 weeks